If you’ve ever looked up from your Minecraft creations to see that today has become tomorrow, have a look at this kickstarter. It’s for a game called TUG that is being created in close collaboration with university researchers interested in the sociology of games, which is cool, but not the coolest part.

TUG is a game about creation and exploration. If you loved the feeling of opening up a newly generated Minecraft world with all of it’s potential and quirks still undiscovered, then you are going to love TUG because these guys are trying to capture and amplify that same feeling. Minecraft villages are cool; they give a sense of the world living beyond the player, but they are limited, too, because there’s really only one kind of village. TUG will include a variety of npc civilizations that the player can discover and interact with in a variety of ways.

Have you ever been frustrated by the way certain aesthetics are simply not possible when all you have for building blocks are -literal- blocks. TUG incorporates all of the computation efficiency inherent in voxel worlds while doing away with the requirement that every angle be right.
The TUG team also intends to actively support the modding community, not only with a mod friendly architecture, but by sharing the tools that their own developers use to build the game.
Anyway, it’s pretty baller with a lot of really interesting ideas behind it. So I hope that you check it out and maybe we’ll build and explore together someday.



